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mod color;
pub mod colors;
mod font;
mod palette;
#[cfg(feature = "palette_ext")]
mod palette_ext;
pub use self::palette::*;
pub use color::{Color, HSLColor, PaletteColor, RGBAColor, RGBColor, SimpleColor};
pub use colors::{BLACK, BLUE, CYAN, GREEN, MAGENTA, RED, TRANSPARENT, WHITE, YELLOW};
pub use font::{FontDesc, FontError, FontResult, FontTransform, IntoFont, LayoutBox};
#[derive(Clone)]
pub struct TextStyle<'a> {
pub font: FontDesc<'a>,
pub color: RGBAColor,
}
impl<'a> TextStyle<'a> {
pub fn color<C: Color>(&self, color: &'a C) -> Self {
Self {
font: self.font.clone(),
color: color.to_rgba(),
}
}
pub fn transform(&self, trans: FontTransform) -> Self {
Self {
font: self.font.clone().transform(trans),
color: self.color.clone(),
}
}
}
impl<'a, 'b: 'a> Into<TextStyle<'a>> for &'b TextStyle<'a> {
fn into(self) -> TextStyle<'a> {
self.clone()
}
}
impl<'a, T: Into<FontDesc<'a>>> From<T> for TextStyle<'a> {
fn from(font: T) -> Self {
Self {
font: font.into(),
color: BLACK.to_rgba(),
}
}
}
#[derive(Clone)]
pub struct ShapeStyle {
pub color: RGBAColor,
pub filled: bool,
pub stroke_width: u32,
}
impl ShapeStyle {
pub fn filled(&self) -> Self {
Self {
color: self.color.to_rgba(),
filled: true,
stroke_width: self.stroke_width,
}
}
pub fn stroke_width(&self, width: u32) -> Self {
Self {
color: self.color.to_rgba(),
filled: self.filled,
stroke_width: width,
}
}
}
impl<'a, T: Color> From<&'a T> for ShapeStyle {
fn from(f: &'a T) -> Self {
ShapeStyle {
color: f.to_rgba(),
filled: false,
stroke_width: 1,
}
}
}