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use std::collections::HashMap;
use std::fmt;
mod text;
mod value;
pub use self::text::Text;
pub use self::value::Value;
pub type Attributes = HashMap<String, Value>;
pub type Children = Vec<Box<Node>>;
pub trait Node: 'static + fmt::Debug + fmt::Display + NodeClone {
fn append<T>(&mut self, T)
where
Self: Sized,
T: Node;
fn assign<T, U>(&mut self, T, U)
where
Self: Sized,
T: Into<String>,
U: Into<Value>;
}
#[doc(hidden)]
pub trait NodeClone {
fn clone(&self) -> Box<Node>;
}
impl<T> NodeClone for T
where
T: Node + Clone,
{
#[inline]
fn clone(&self) -> Box<Node> {
Box::new(Clone::clone(self))
}
}
impl Clone for Box<Node> {
#[inline]
fn clone(&self) -> Self {
NodeClone::clone(&**self)
}
}
macro_rules! node(
($struct_name:ident::$field_name:ident) => (
impl $struct_name {
pub fn add<T>(mut self, node: T) -> Self
where
T: ::node::Node,
{
::node::Node::append(&mut self, node);
self
}
#[inline]
pub fn set<T, U>(mut self, name: T, value: U) -> Self
where
T: Into<String>,
U: Into<::node::Value>,
{
::node::Node::assign(&mut self, name, value);
self
}
}
impl ::node::Node for $struct_name {
#[inline]
fn append<T>(&mut self, node: T) where T: ::node::Node {
self.$field_name.append(node);
}
#[inline]
fn assign<T, U>(&mut self, name: T, value: U)
where
T: Into<String>,
U: Into<::node::Value>,
{
self.$field_name.assign(name, value);
}
}
impl ::std::fmt::Display for $struct_name {
#[inline]
fn fmt(&self, formatter: &mut ::std::fmt::Formatter) -> ::std::fmt::Result {
self.$field_name.fmt(formatter)
}
}
);
);
pub mod element;