[−][src]Trait plotters::drawing::bitmap_pixel::PixelFormat
The trait that describes some details about a particular pixel format
Associated Constants
const PIXEL_SIZE: usize
Number of bytes per pixel
const EFFECTIVE_PIXEL_SIZE: usize
Number of effective bytes per pixel, e.g. for BGRX pixel format, the size of pixel is 4 but the effective size is 3, since the 4th byte isn't used
Required methods
fn byte_at(r: u8, g: u8, b: u8, a: u64, idx: usize) -> u8
Encoding a pixel and returns the idx-th byte for the pixel
fn decode_pixel(data: &[u8]) -> (u8, u8, u8, u64)
Decode a pixel at the given location
fn blend_rect_fast(
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8,
a: f64
)
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8,
a: f64
)
The fast alpha blending algorithm for this pixel format
target
: The target bitmap backendupper_left
: The upper-left coord for the rectbottom_right
: The bottom-right coord for the rectr
,g
,b
,a
: The blending color and alpha value
fn fill_rect_fast(
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8
)
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8
)
The fast rectangle filling algorithm
target
: The target bitmap backendupper_left
: The upper-left coord for the rectbottom_right
: The bottom-right coord for the rectr
,g
,b
: The filling color
Provided methods
fn fill_vertical_line_fast(
target: &mut BitMapBackend<Self>,
x: i32,
ys: (i32, i32),
r: u8,
g: u8,
b: u8
)
target: &mut BitMapBackend<Self>,
x: i32,
ys: (i32, i32),
r: u8,
g: u8,
b: u8
)
The fast vertical line filling algorithm
target
: The target bitmap backendx
: the X coordinate for the entire lineys
: The range of y coordr
,g
,b
: The blending color and alpha value
fn draw_pixel(
target: &mut BitMapBackend<Self>,
point: (i32, i32),
(r, g, b): (u8, u8, u8),
alpha: f64
)
target: &mut BitMapBackend<Self>,
point: (i32, i32),
(r, g, b): (u8, u8, u8),
alpha: f64
)
Drawing a single pixel in this format
target
: The target bitmap backendpoint
: The coord of the pointr
,g
,b
: The filling coloralpha
: The alpha value
fn can_be_saved() -> bool
Indicates if this pixel format can be saved as image. Note: Currently we only using RGB pixel format in the image crate, but later we may lift this restriction
returns
: If the image can be saved as image file
Implementors
impl PixelFormat for BGRXPixel
[src]
const PIXEL_SIZE: usize
[src]
const EFFECTIVE_PIXEL_SIZE: usize
[src]
fn byte_at(r: u8, g: u8, b: u8, _a: u64, idx: usize) -> u8
[src]
fn decode_pixel(data: &[u8]) -> (u8, u8, u8, u64)
[src]
fn blend_rect_fast(
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8,
a: f64
)
[src]
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8,
a: f64
)
fn fill_rect_fast(
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8
)
[src]
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8
)
impl PixelFormat for RGBPixel
[src]
const PIXEL_SIZE: usize
[src]
const EFFECTIVE_PIXEL_SIZE: usize
[src]
fn byte_at(r: u8, g: u8, b: u8, _a: u64, idx: usize) -> u8
[src]
fn decode_pixel(data: &[u8]) -> (u8, u8, u8, u64)
[src]
fn can_be_saved() -> bool
[src]
fn blend_rect_fast(
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8,
a: f64
)
[src]
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8,
a: f64
)
fn fill_rect_fast(
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8
)
[src]
target: &mut BitMapBackend<Self>,
upper_left: (i32, i32),
bottom_right: (i32, i32),
r: u8,
g: u8,
b: u8
)